PACKING TREATS. LOADING NEW YORK...
Begins after Press Start
A tiny RPG neighborhood inspired by 1130 Park Avenue: warm masonry, green awnings, the planted avenue, brownstone gardens, and a little brick church.
One NYC building-footprint layout, four camera angles. Park Avenue has the large apartment buildings; smaller buildings line the side streets. Q / E turns the view by 90°. Your position stays fixed during turns. Foreground buildings gently fade to reveal the street; roofs and the church steeple stay fixed as you walk.
Facades and heights are stylized, not exact reconstructions. Street positions are calibrated against the aerial reference. Signs identify East 90th, 91st, and 92nd Streets. The counter measures game steps.
This first version includes this location. Worldwide generation and Google Maps imagery are not connected yet.
Reference imagery © City of New York / NYC OTI, CC BY 4.0. Pixel artwork is an imaginative adaptation.
Real street-level photographs inform the brickwork, window groupings, entrance canopies, and church clock tower. The game draws new, simplified architecture; it does not use these photos as wall textures.
Photographs via Wikimedia Commons; originals unchanged. Select a photograph for its full source and attribution. Game heights and details remain stylized, not a surveyed reconstruction.